I like albandiguer's solution. With which I've found that javascript/coffeescript assets are not individually precompiled. Which causes all sorts of errors trying to use javascript_path
. I'll share my solution to that problem after I address an issue a few people mentioned in his comments. Mainly dealing with only a partial set of controller named JavaScript files.
So I built an application helper to detect if the file exists in the javascript directory regardless of .coffee/.js extension:
module ApplicationHelper
def javascript_asset_path(basename)
Sprockets::Rails::Helper.assets.paths.select{|i|
i =~ /javascript/ and i =~ /#{Rails.root}/
}.each do |directory|
if Dir.entries(directory).map {|i| i.split('.')[0]}.compact.
include? basename
return File.join(directory, basename)
end
end
nil
end
end
This method will return the full path to the javascript file if it exists. Otherwise it returns nil. So following Pencilcheck's comment you can add this method for a conditional include:
<%= javascript_include_tag(controller_name) if javascript_asset_path(controller_name) %>
And now you have a proper conditional include. Now for the issue of precompiled assets. Generally for optimization you don't want assets precompiled individually. You can however do it if you must:
# Live Compilation
config.assets.compile = true
You can add this do your environment config file. Test it in your development environment file first. Again this is ill-advisable. The Rails asset pipeline uses Sprockets to optimize everything:
Sprockets loads the files specified, processes them if necessary,
concatenates them into one single file and then compresses them (if
Rails.application.config.assets.compress is true). By serving one file
rather than many, the load time of pages can be greatly reduced
because the browser makes fewer requests. Compression also reduces
file size, enabling the browser to download them faster.
PLEASE READ the documentation for further details of the mechanics of Sprockets (Asset Pipeline) http://guides.rubyonrails.org/asset_pipeline.html
Assets aren't precompiled individually. For example when I try:
<%= javascript_include_tag 'event' %>
I get:
Sprockets::Rails::Helper::AssetFilteredError: Asset filtered out and
will not be served: add Rails.application.config.assets.precompile +=
%w( event.js )
to config/initializers/assets.rb
and restart your
server
So you can include which assets to be precompiled individually. We just need to add the relevant controller named javascript files in our asset initializer. Well we can do this programatically.
To get a list of controller names I will use ecoologic's example:
all_controllers = Dir[
Rails.root.join('app/controllers/*_controller.rb')
].map { |path|
path.match(/(\w+)_controller.rb/); $1
}.compact
And now to get the name of all javascript files that match the basename of the controller name you can use the following:
javascripts_of_controllers = Sprockets::Rails::Helper.assets.paths.select{|a_path|
a_path =~ /javascript/ and a_path =~ /#{Rails.root}/
}.map {|a_path|
Dir.entries(a_path)
}.flatten.delete_if {|the_file|
!the_file['.js']
}.collect {|the_file|
the_file if all_controllers.any? {|a_controller| the_file[a_controller]}
}
Then you can try:
# config/initializers/assets.rb
Rails.application.config.assets.precompile += javascripts_of_controllers
This will get you a list of all javascript files, without directory path, that match your controller name. Note if your controller name is plural, the javascript name should be as well. Also note if the controller is singular and the javascript file is plural this will still include it because of the_file[a_controller]
will succeed on a partial match.
Feel free to try this out in your Rails.application.config.assets.precompile
setting. I know that this gets you the list of files correctly. But I'll leave you to test it. Let me know if there are any nuances involved with precompiling this way as I am curious.
For a very thorough explanation on how assets precompile see this blog: http://www.sitepoint.com/asset-precompile-works-part/