I have a gameObject which is rotating around one point, and attached particle system (attached to child node) to it, and when I change direction of rotation (gameObject is moving opposite direction), my particle system doesn't flip with my gameObject and continue going on top (it should be on the bottom).
So I've spent much time on it, and maybe you have know some ways to fix that. Hope screens will make it more clear.
1st direction:
2nd direction: