I am having a linux ubuntu 10.10 version enabled PC and now as OpenGL is using shaders instead of fixed functionality. I want to know whats the best way to learn that . Am i choose OpenGL-es 2.0 or webgl or openGL 3.x or some other thing to learn it.
Whatever your suggestion please give me a reference to install and how to run codes on that .
P.S : I have done coding on OpenGL 1.0 through glut .