I have this as my music class to make my bot play music
class Music(commands.Cog):
def __init__(self, bot):
self.bot = bot
self.bot.music = lavalink.Client(self.bot.user.id)
self.bot.music.add_node("localhost", 7000, 'server-utils', 'eu', 'music-node')
self.bot.add_listener(self.bot.music.voice_update_handler, 'on_socket_response')
self.bot.music.add_event_hook(self.track_hook)
@commands.command(name="music")
async def music(self, ctx, opt, *, arg=None):
if opt == "join":
print(f"music join command worked")
member = discord.utils.find(lambda m: m.id == ctx.author.id, ctx.guild.members)
if member is not None and member.voice is not None:
vc = member.voice.channel
player = self.bot.music.player_manager.create(ctx.guild.id, endpoint=str(ctx.guild.region))
if not player.is_connected:
player.store('channel', ctx.guild.id)
await self.connect_to(ctx.guild.id, str(vc.id))
if opt == "play" and arg is not None:
try:
player = self.bot.music.player_manager.get(ctx.guild.id)
query = f'ytsearch:{arg}'
results = await player.node.get_tracks(query)
tracks = results['tracks'][0:10]
i = 0
query_result = ''
for track in tracks:
i = i + 1
query_result = query_result + f'{i}) {track["info"]["title"]}\n'
embed = discord.Embed()
embed.description = query_result
await ctx.channel.send(embed=embed)
def check(m):
return m.author.id == ctx.author.id
reponse = await self.bot.wait_for('message', check=check)
track = tracks[int(reponse.content)-1]
player.add(requester=ctx.author.id, track=track)
if not player.is_playing:
await player.play()
except Exception as error:
print(error)
if opt == "stop":
try:
player = self.bot.music.player_manager.get(ctx.guild.id)
if player.is_playing:
await player.stop()
except Exception as error:
print(error)
if opt == "leave":
player = self.bot.music.player_manager.get(ctx.guild.id)
if player.is_playing:
await player.stop()
await self.disconnect_from(ctx.guild.id)
async def track_hook(self, event):
if isinstance(event, lavalink.events.QueueEndEvent):
guild_id = int(event.player.guild_id)
await self.connect_to(guild_id, None)
async def connect_to(self, guild_id: int, channel_id: int):
ws = self.bot._connection._get_websocket(guild_id)
await ws.voice_state(str(guild_id), channel_id)
async def disconnect_from(self, guild_id: int):
ws = self.bot._connection.voice_clients
print(ws)
def setup(bot):
bot.add_cog(Music(bot))
Everythink works fine except the part to disconnect from the channel he is connected to... I've tried lots of things and can't figure out how to make it disconnect.. Ps: Here the command doesn't do anything but to print a list where I hoped there would be the bot connect, but it had nothing there