I am getting started with Object-Oriented Programming (OOP) and would like to know: what is the meaning of serialization in OOP parlance?
16 Answers
Simply speaking Serialization is a process of converting an Object into stream of bytes so that it can be transferred over a network or stored in a persistent storage.
Deserialization is the exact opposite - Fetch a stream of bytes from network or persistence storage and convert it back to the Object with the same state.
The thing to understand is how those stream of bytes are interpreted or manipulated so that we get the exact same Object/ same state. There are various ways to achieve that. Some of them are -
- XML: Convert Object to XML, transfer it over a network or store it in a file/db. Retrieve it and convert it back to the object with same state. In Java we use JAXB(Java architecture for XML binding) library.(From java 6 it comes bundled with JDK).
- JSON: Same can be done by converting the Object to JSON (JavaScript Object notation). Again there is GSON library that can be used for this.
- Or we can use the Serialization that is provided by the OOP language itself. For example, in Java you can serialize an Object my making it implement
Serializable interface
and writing to Object Stream.
What is Serialization?
Simple Explanation via Picture:
Explanation by Analogy:
Suppose I'm talking to my buddy on the phone about my new puppy.
Here's my problem: the puppy is a living, breathing mammal. How am I meant to convey a puppy over the phone line? I can't physically put my puppy into my phone receiver.
I have to convey a representation of the puppy over the phone. In other words, I need to "serialize" my dog Rex, and to then send the serialized version of Rex over the phone line:
{ "name":"Rex", "age":5, "favourite_food": pedigree_choice_cuts, "favourite_game": fetch_ball, "favourite_hobby": wagging_tail }
This is then converted into 1s and 0s.
It's a perfect representation - a serialization of my dog.
And my buddy in NYC can de-serialize Rex in NYC, creating a perfect representation.
Summary:
Serialization basically means transforming my dog Rex into something else - a JSON object - which can then be transported over the phone line as a series of 1s and 0s. My buddy in NYC can then translate those 1s and 0s back into a JSON object - so that he has a perfect representation of my dog Rex.
Clarification of Analogy
Friends, this is an analogy. I don't think you can actually serialise a puppy. You would serialise a data structure, or some other complex object. I wrote this answer to make understanding this easy/fun, without needless complexity. But, if you prefer a more precise explanation check out: this link.
Check this out, this will give you a good explanation:
http://en.wikipedia.org/wiki/Serialization
I think the most common use of the term serialization has to do with converting a binary object into an XML (or other string) representation so that it can be stored in a database/file or sent across a network in a web service call. Deserialization is the reverse process - converting an XML/string back into an object.
EDIT: Another term you might come across is marshalling/unmarshalling. Marshalling is basically the same concept as serializing, and unmarshalling is the same as deserializing.
Serialization is the process of converting an object into a stream of bytes to store the object or transmit it to memory, a database, or a file. Its main purpose is to save the state of an object in order to be able to recreate it when needed. The reverse process is called deserialization.
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This illustration shows the overall process of serialization
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Through serialization, a developer can perform actions like sending the object to a remote application by means of a Web Service, passing an object from one domain to another, passing an object through a firewall as an XML string, or maintaining security or user-specific information across applications
From https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/concepts/serialization/
(emphasis mine)
serialization is converting an object to storable bit sequence.
so you can save this sequence to a file, db or send over network.
later you can deserialize it to the actual object and reuse it whenever you want.
Web Services and AJAX is the most common example of serialization. The objects serialized before sending the response to the client.
serialization is nothing but transfering the java supported object to file supported form
(OR)
converting java supported form to network supported form..the main scope of the serialization is nothing but to transfering the data from one layer to the another layer...only serialized objects we can send over the network..
When instantiating (constructing) the actual object(the thing) from a class (blueprint) there is a need to save the object (thing) by serializing it (breaking it down to its basic atomic structure) to a space in memory. (Kind of like Star Treks Transporter). You break the thing down into it stream of information that can be transported somewhere and stored. Then when you want to reconstruct the thing you just pull the atomically stored instance back into the object. Different from instaniation.
Serialization is turning data into a linear "string" of bytes.
Others have said more or less the same thing, but I stress that computer models require that data fits in the one-dimensionally addressed RAM or persistent storage.
Most things that are "data" are inherently serializable (even if you must reduce the abstract model to a linear one); not serializable are say a network connection or a complicated state-based machine like a parser.
Serialization is the process of converting an object into binary data stream so that it can be stored in a file or send across a network where it can be resurrected back to the same object.
This document should help you understand Java serialization in detail.
The name Serialization may comes from defragmenting the data in memory. What is memory fragmentation is described here What is memory fragmentation?