I'm fighting with zoom/pan gestures. I've found a partially suitable example in this book:
which, I guess was based on this: https://chromium.googlesource.com/external/github.com/flutter/flutter/+/refs/heads/dev/examples/layers/widgets/gestures.dart
And my code based on it:
Offset _startLastOffset = Offset.zero;
Offset _lastOffset = Offset.zero;
Offset _currentOffset = Offset.zero;
double _lastScale = 1.0;
double _currentScale = 1.0;
void _onScaleStart(ScaleStartDetails details) {
_startLastOffset = details.focalPoint;
_lastOffset = _currentOffset;
_lastScale = _currentScale;
}
void _onScaleUpdate(ScaleUpdateDetails details) {
if (details.scale != 1.0) {
// Scaling
double currentScale = _lastScale * details.scale;
if (currentScale < 0.5) {
currentScale = 0.5;
}
_currentScale = currentScale;
_bloc.setScale(_currentScale);
} else if (details.scale == 1.0) {
// We are not scaling but dragging around screen
// Calculate offset depending on current Image scaling.
Offset offsetAdjustedForScale = (_startLastOffset - _lastOffset) / _lastScale;
Offset currentOffset = details.focalPoint - (offsetAdjustedForScale * _currentScale);
_currentOffset = currentOffset;
_bloc.setOffset(_currentOffset);
}
}
---------------
child: StreamBuilder<Object>(
stream: _bloc.scale,
builder: (context, snapshot1) {
double _cscale = snapshot1.hasData? snapshot1.data : _currentScale;
return StreamBuilder<Object>(
stream: _bloc.offset,
builder: (context, snapshot2) {
Offset _coffset = snapshot2.hasData? snapshot2.data : _currentOffset;
return Transform(
transform: Matrix4.identity()
..scale(_cscale, _cscale)
..translate(_coffset.dx, _coffset.dy),
alignment: FractionalOffset.center,
child: Stack(
key: _imgStack,
fit: StackFit.expand,
children: <Widget>[
Image(image: AssetImage('assets/images/image.png')),
SvgPicture.asset(svgFile)
],
),
);
}
);
}
),
The Pan of which, however, behaves unnatural when the widget is zoomed - the widget moves much further than the finger, in the moving direction.
I managed to fix this by changing:
_currentOffset = currentOffset;
_bloc.setOffset(_currentOffset);
to:
_bloc.setOffset(currentOffset/_currentScale);
_currentOffset = currentOffset;
Which works exactly as expected, but just until the Second zoom. After the second time I zoom, the widget get shifted on first touch. On zoom-in it shifts to the right, on zoom-out it shifts to the left.
Any ideas?