For C++98, there's a few options:
boost/lexical_cast
Boost is not a part of the C++ library, but contains many useful library extensions.
The lexical_cast
function template offers a convenient and consistent form for supporting common conversions to and from arbitrary types when they are represented as text.
-- Boost's Documentation
#include "boost/lexical_cast.hpp"
#include <string>
int main() {
int x = 5;
std::string x_str = boost::lexical_cast<std::string>(x);
return 0;
}
As for runtime, the lexical_cast
operation takes about 80 microseconds (on my machine) on the first conversion, and then speeds up considerably afterwards if done redundantly.
itoa
This function is not defined in ANSI-C and is not part of C++, but is supported by some compilers.
-- cplusplus.com
This means that gcc
/g++
cannot compile code using itoa
.
#include <stdlib.h>
int main() {
int x = 5;
char * x_str = new char[2];
x_str = itoa(x, x_str, 10); // base 10
return 0;
}
No runtime to report. I don't have Visual Studio installed, which is reportedly able to compile itoa
.
sprintf
sprintf
is a C standard library function that works on C strings, and is a perfectly valid alternative.
Composes a string with the same text that would be printed if format was used on printf, but instead of being printed, the content is stored as a C string in the buffer pointed by str.
-- cplusplus.com
#include <stdio.h>
int main() {
int x = 5;
char * x_str = new char[2];
int chars_written = sprintf(x_str, "%d", x);
return 0;
}
The stdio.h
header may not be necessary. As for runtime, the sprintf
operation takes about 40 microseconds (on my machine) on the first conversion, and then speeds up considerably afterwards if done redundantly.
stringstream
This is the C++ library's main way of converting integers to strings, and vice versa. There are similar sister functions to stringstream
that further limit the intended use of the stream, such as ostringstream
. Using ostringstream
specifically tells the reader of your code that you only intend to use the <<
operator, essentially. This function is all that's particularly necessary to convert an integer to a string. See this question for a more elaborate discussion.
#include <sstream>
#include <string>
int main() {
int x = 5;
std::ostringstream stream;
stream << x;
std::string x_str = stream.str();
return 0;
}
As for runtime, the ostringstream
operation takes about 71 microseconds (on my machine), and then speeds up considerably afterwards if done redundantly, but not by as much as the previous functions.
Of course there are other options, and you can even wrap one of these into your own function, but this offers an analytical look at some of the popular ones.
itoa()
takes three parameters. – b1nary.atr0phy