I'm trying to render DRC files in browser because of much better compression results than OBJ files. I'm able to render DRC files in browser but I can't add a MTL file to it. My every object has a DRC and a MTL & I want to load/render both in browser.
I first tried using (OBJLoader_MTLLoader_example) https://github.com/mrdoob/three.js/blob/master/examples/webgl_loader_obj_mtl.html but It doesn't seems to be working with DRACOLoader.
Then I tried solution given at https://github.com/google/draco/issues/197 but It's giving error that setMaterials function (in MTLLoader.js) is not defined but It is actually. Please help.
<script
src="https://cdn.rawgit.com/mrdoob/three.js/dev/build/three.min.js">
</script>
<script src="DDSLoader.js"></script>
<script src="DRACOLoader.js"></script>
<script src="MTLLoader.js"></script>
<script src="geometry_helper.js"></script>
...
//MTL Loader
THREE.Loader.Handlers.add( /\.dds$/i, new THREE.DDSLoader() );
new THREE.MTLLoader()
.load( './bed.mtl', function ( materials ) {
materials.preload();
new THREE.DRACOLoader()
.setMaterials( materials )
} );
... scene.add(geometry, materials);
Link to entire file: https://pastebin.com/8FSUuSY1
I expect output of a colored 3D object, but actual is black. This means only geometry shows & not colors/material/texture