I am trying to smoothly transition from one panoramic cube image into another to achieve a walk-through effect inside the room. I used this sample as a starter with Scene, Camera, Mesh SkyBox all set up. Now I am thinking of best ways to transition into a new panoramic cube so one cube image zooms in and blends into another as if user walks in the room.
I have thought of having a second Scene and second Camera, because old image needs to zoom in and fade out while new image to zoom in and fade in to achieve very smooth transition. I had some challenges here with displaying 2 images at the same time. Old one - sceneA - is not visible when SceneB appears and covers it with:
renderer.clear();//multi-scene
if(sceneA && cameraA)
renderer.render( sceneA, cameraA );
renderer.clearDepth();
renderer.render( sceneB, cameraB );
But even if fixed, I am giving it a second thought if this is a right approach. I would like to experiment with texture transitioning, perhaps. I cannot find examples or get an idea how to do it.
How to transition smoothly from one visible cube image (texture) into another using scenes or texture's different source?