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Merry Christmas. I have two questions on In App Purchase.

  1. iAP application process: do I need to submit my iAP items applications, wait for Apple's responses, then build my app accordingly, or, I can just create some iAP items, build them into my app, then after everything's done, submit my binary to Apple?

  2. Intermediary currency: on Apple's documentation I found these sentences:

"You may not offer items that represent intermediary currency because it is important that users know the specific good or service that they are buying."

However, I found a few apps on the App Store offering its users with different kinds of intermediary currency. I'm confused. Is this a gray area in which we developers can play some tricks?

Thanks in advance.

Di

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1 Answers

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  1. You need to add in-app purchases to iTunes Connect, and wait for apple approval to be able to sell them from real application. However, you can debug/test them without that approval, via sandbox environment.
  2. I cannot say a lot about that 'intermediary currency' and what Apple actually mean. A lot of games uses in-app purchases to sell in-game 'coins', and everything works fine.