I am working on 3D model in javascript & using GLTF webGL to render 3D model in iOS. I am loading this model using WKWebView in Ipad Air/Ipad Air 2.
This configuration/application works perfect in IOS9, But after upgrading OS to IOS 10 my application get crashed. I am trying to debug same on Xcode then showing following error message :
Error Message: "#WK: Unable to acquire assertion for process 0".
We have tried same thing using UIWebView in IOS10 it is working but performance is low (application working slow).
Additional information :
- GLTF-WEBGL link to open 3D model https://github.com/montagejs/glTF-webgl-viewer.git.
- When I changed offsetHeight to scrollHeight, able to view the 3D model, but crashed after some time.
Any body have any cue to debug WebGL issues on iOS 10 ?