I imported a zombie character asset from the unity store and it came with one animator controller and two animation scripts. I already have my movement script attached to my zombie player and it moves when I press the arrow keys. I want it to do the run animation while it goes forward.
I added the animator component to my player and fed it with the animator controller which came with the asset. But when I click play I only see the idle standing animation and not the running one. do I need to use additional scripts?