I'm trying to play around with the sample iOS app on the Google VR SDK but I'm running into problems after cloning and installing. I've added and installed CocoaPods.
The error I receive after running the Treasurehunt.xcworkspace file is:
Undefined symbols for architecture x86_64: "_OBJC_CLASS_$_GVRAudioEngine", referenced from: objc-class-ref in TreasureHuntRenderer.o "_OBJC_CLASS_$_GVRCardboardView", referenced from: objc-class-ref in TreasureHuntViewController.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
I predicted that it would be the .m files not being compiled properly, but the TreasureHunt .m files seem to all be there. Can anyone tell me what I'm missing?
Thanks in advance.