I want to have two aplications simultaneously run: one that analyzes image from webcam written using OpenCV (the image is acquired through callback function) and an application that goes into fullscreen mode (let's say a 3D game). The problem is that while the fullscreen mode is launched the webcam image stream is stopping - the frames simply don't turn up, the callback function isn't called. This seems to be an issue with OpenCV - to test that a simple application displaying the image form camera has been prepared.
Why the image stream could be blocked by the fullscreen mode? How to bypass this?
Thanks for any hints.