//Is this possible in any way?
//Q_PROPERTY(AnimalModel modelAnimals READ modelAnimals NOTIFY modelAnimalsChanged)
Yes it is, didn't you try? Of course, it will not be a AnimalModel
but a AnimalModel *
, but as long as the model inherits QAbstractListModel
, that's all you need. You don't even need the NOTIFY
part, as changes, internal to the model will be automatically reflected anyway. modelAnimalsChanged
only makes sense when you replace the entire model with a different model, and naturally, to shut up QML's warnings about using a property without a notify signal. A cleaner way to do the latter when the model object doesn't change is to just return a AnimalModel *
from a slot or a Q_INVOKABLE
.
If you want a truly flexible model, you can make one that stores QObject *
, then from QML you can create arbitrary objects with arbitrary properties, and add to the model. Then from the model you have a single object
role which returns the object, and you can query and use the object to retrieve the properties it holds. Whereas a "classical" list model implementation will define a model with a static, fixed schema, using this approach allows to have "amorphous" objects in the model with different properties.
Naturally, this requires some type safety, for example have a property int type
for each object in such a model, and based on it you can determine the available properties for the object. My usual approach is to have a Loader
for a delegate, and have it pass the object as a data source to different QML UI implementations visualizing that object type that it instantiates. This way you have both different objects in the model, and different QML items as view delegates.
The last step to making the ultimate "jack of all trades" list/model object is to implement QQmlListProperty
and Q_CLASSINFO("DefaultProperty", "container")
for it, allowing you to both compose the list/model dynamically, or using QML's declarative syntax. Also note that with this solution, you can add to or remove from such a model, even remove declaratively instantiated objects.
Also, depending on your usage scenario, you may have to either qmlRegisterType()
or qmlRegisterUncreatableType()
for the model.
OK, on a second glance, it looks like by "model of any data" you didn't mean schema-less models but simply different schema models. In that case, instead of returning an AnimalModel *
, you can use a QAbstractListModel *
or even a QObject *
- it will work in QML anyway, as it employs dynamism through the meta system. But at any rate, schema-less models are that much more powerful and flexible, and they don't need C++ code to be defined, it can all work from QML alone.
class List : public QAbstractListModel {
Q_OBJECT
QList<QObject *> _data;
Q_PROPERTY(int size READ size NOTIFY sizeChanged)
Q_PROPERTY(QQmlListProperty<QObject> content READ content)
Q_PROPERTY(QObject * parent READ parent WRITE setParent)
Q_CLASSINFO("DefaultProperty", "content")
public:
List(QObject *parent = 0) : QAbstractListModel(parent) { }
int rowCount(const QModelIndex &p) const { Q_UNUSED(p) return _data.size(); }
QVariant data(const QModelIndex &index, int role) const {
Q_UNUSED(role)
return QVariant::fromValue(_data[index.row()]);
}
QHash<int, QByteArray> roleNames() const {
static QHash<int, QByteArray> roles = { { Qt::UserRole + 1, "object" } };
return roles;
}
int size() const { return _data.size(); }
QQmlListProperty<QObject> content() { return QQmlListProperty<QObject>(this, _data); }
public slots:
void add(QObject * o) { insert(o, _data.size()); }
void insert(QObject * o, int i) {
if (i < 0 || i > _data.size()) i = _data.size();
beginInsertRows(QModelIndex(), i, i);
_data.insert(i, o);
o->setParent(this);
sizeChanged();
endInsertRows();
}
QObject * take(int i) {
if ((i > -1) && (i < _data.size())) {
beginRemoveRows(QModelIndex(), i, i);
QObject * o = _data.takeAt(i);
o->setParent(0);
sizeChanged();
endRemoveRows();
return o;
} else qDebug() << "ERROR: take() failed - object out of bounds!";
return 0;
}
QObject * get(int i) {
if ((i > -1) && (i < _data.size())) return _data[i];
else qDebug() << "ERROR: get() failed - object out of bounds!";
return 0;
}
void internalChange(QObject * o) { // added to force sort/filter reevaluation
int i = _data.indexOf(o);
if (i == -1) {
qDebug() << "internal change failed, obj not found";
return;
} else {
dataChanged(index(i), index(i));
}
}
signals:
void sizeChanged();
};
Then, after you qmlRegisterType<List>("Core", 1, 0, "List");
you can use it pretty much any way you want to - it will hold any QObject
or derived, naturally including QMLs QtObject
It can directly be used as a model to drive a ListView
. You can populate it dynamically using the slots or declarative, like this:
List {
QtObject { ... }
QtObject { ... }
List {
QtObject { ... }
QtObject { ... }
}
}
It will also handle object ownership, and you can easily nest it, producing in essence a compartmentalized tree model - note that you can't declaratively do that with QML's ListModel
. You may want to add a parentChanged
signal and implement a setter that emits it if you want to bind against a changing parent, it was not necessary in my case.
As of how to use it with a view, you can either use the objectName
property or an int type
property or basically any means to discern between different object types, and use a Loader
for the delegate:
Loader {
// using component in order to capture context props and present to the variable delegate
sourceComponent: Qt.createComponent(obj.objectName + ".qml")
// if that is not needed simply use
// source: obj.objectName + ".qml"
// or setSource to pass specific properties to delegate properties
// Component.onCompleted: setSource(obj.objectName + ".qml", {/*prop list*/})
}
Update:
Here is also the gist of the implementation for a simple and just as dynamic and generic sorting and filtering proxy to go with this model for enhanced usability.