I got two functions called on mouse events:
function menuBtnOver(e){
var b = e.data;
b.setPosition(b.x, b.y+5);
}
function menuBtnOut(e){
var b = e.data;
b.setPosition(b.x, b.y-5);
}
and:
setPosition:function(x, y) {
if(!x) x = 0;
if(!y) y = 0;
this.element.css("left", x);
this.element.css("top", y);
}
element property is a jQuery object. It is working ok but i want to animate this. How can i do this with TweenLite? I've tried following code:
function menuBtnOver(e){
TweenLite.to(e.data, 1, {top:500});
}
As well as this:
function menuBtnOver(e){
TweenLite.to(e.data.getElement(), 1, {top:500});
}
and many other combinations but none of them worked. Only on method which partially work is this:
function menuBtnOver(e){
TweenLite.to(e.data, 1, {y:400, onUpdate:e.data.setPosition, onUpdateParams:[e.data.x, e.data.y]});
}
But it work only on fist button when I roll over and (after any time) roll out, it moves directly to given position (without tween) and then the tween goes forever giving me error each time(at least - I couldn't get any errors or anything with other attempts).
Uncaught TypeError: Cannot read property 'css' of undefined
at: this.element.css("left", x);
Update
I figured out what is going on. I've changed code as so:
function menuBtnOver(e){
TweenLite.to(e.data, 1, {y:400, onUpdate:e.data.setPosition, onUpdateParams:[e.data.x, e.data.y], onUpdateScope:e.data});
}
But the problem with this is that arguments to update function which I set to e.data.y/x aren't dynamic references and always stay as those exact values from menuBtnOver
state. So the tween works if i change setPosition function to:
setPosition:function(x, y) {
if(!x) x = 0;
if(!y) y = 0;
this.element.css("left", this.x);
this.element.css("top", this.y);
}
But obviously this is not what I want to do. So I have option to make something like this:
MenuButton.prototype = {
setPosition:function(x, y) {
if(!x) x = 0;
if(!y) y = 0;
this.x = x; this.y = y;
this.element.css("left", x);
this.element.css("top", y);
},
updatePosition:function(){
this.element.css("left", this.x);
this.element.css("top", this.y);
}
}
function menuBtnOver(e){
TweenLite.to(e.data, 1, {y:400, onUpdate:e.data.updatePosition, onUpdateScope:e.data});
}
Or define external update function in similar manner. The question still stays the same so is there a simple way to do this simpler. Does GS tween has any mechanic which automate this process?
Thanks to everyone for attention :)
External Resources
panel. open that and input the tween library taking from one of the links in this CDN link. – Tahir Ahmed