0
votes

When testing our app in a sandbox account for in-app purchases it gives the verification that the transaction has completed, but it does not UNLOCK the content that was purchased.

For example:

  1. Store

  2. Buy Level Packs

    Result: Transaction Successful, but the packs are NOT unlocked.

Steps Taken:

  • Created multiple test user accounts.
  • Only build to device when completely signed out of everything
  • Only signing in once prompted from in-app purchase.
  • App removed and freshly installed with each test account

Is there something we are missing or have to do in order for the content to actually be unlocked after a successful in-app purchase?

Fairly new to development, Thanks

1
You have to write your own code to make the content available based on whether the user completed an in-app purchase or not.rmaddy

1 Answers

0
votes

I suppose is your responsibility to "unlock" the new level when you receive a receipt from Apple.