We try to make viewer for models in Xcode and use SceneKit to render model. If we add COLLADA (.dae) file to Xcode, it transforms the model using scntool
to c3d
format (found this on the Internet). But we want to load models in runtime (we download them from server to iOS device). How can we transform .dae
to this format not from Mac OS? Our server running Ubuntu, we can transform model and send it already converted to iOS devices.
Thanks a lot!