52
votes

I have the following setup for C++ development:

  • OS X Yosemite
  • CLion 140.2310.6 (a cross-plattform C/C++-IDE by JetBrains using CMake as build system)
  • installed boost via brew install boost into /usr/local/Cellar/boost/

Now, my goal is to setup a simple project and include the boost library. I defined just one test.cpp file that looks like this:

#include <iostream>
#include <boost>

using namespace std;

int test() {
    cout << "Hello, World!" << endl;
    return 0; 
}

My CMakeLists.txt file looks like this:

cmake_minimum_required(VERSION 2.8.4) 
project(MyProject)

set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") 

include_directories("/usr/local/Cellar/boost/1.57.0/include/boost")

set(SOURCE_FILES main.cpp ./test.cpp)
add_executable(MyProject ${SOURCE_FILES}) 

When I build the project, I get the following error:

/Users/nburk/Documents/uni/master/master_thesis/MyProject/test.cpp:2:10: fatal error: 'boost' file not found

make[3]: *** [CMakeFiles/MyProject.dir/test.cpp.o] Error 1 make[2]: *** [CMakeFiles/MyProject.dir/all] Error 2 make[1]: *** [CMakeFiles/MyProject.dir/rule] Error 2 make: *** [MyProject] Error 2

I played around with adjusting paths here and there and also using add_library and target_link_libraries, none of which made the project build successfully.

Can someone point into the right direction how to make sure I can include boosts functionality into my CLion C++ project?

Update: Thanks to @Waxo's answer I used the following code in my CMakeLists.txt file which:

set(Boost_INCLUDE_DIR /usr/local/Cellar/boost/1.57.0)
set(Boost_LIBRARY_DIR /usr/local/Cellar/boost/1.57.0/lib)
find_package(Boost COMPONENTS system filesystem REQUIRED)
include_directories(${Boost_INCLUDE_DIR})

I now got past the file not found-error, but instead I get the following:

CMake Error at /Applications/CLion EAP.app/Contents/bin/cmake/share/cmake-3.1/Modules/FindBoost.cmake:685 (file):

file STRINGS file "/usr/local/Cellar/boost/1.57.0/boost/version.hpp" cannot be read.

Call Stack (most recent call first): CMakeLists.txt:11 (find_package)

Any ideas what I am still missing? The referred line (685) in FindBoost.cmake is: file(STRINGS "${Boost_INCLUDE_DIR}/boost/version.hpp" _boost_VERSION_HPP_CONTENTS REGEX "#define BOOST_(LIB_)?VERSION ")

3
Do not set the Boost variables manually. find_package should work out of the box. If it does not, you should pass Boost_DIR to the cmakecommand. Do not write system-specific paths in the CMakeLists.txt. The whole point of cmake is to be cross-platform. Platform specific configuration should be rarely required, and if it is the way to do that is to pass the configuration parameters via command line or via cmake-gui.sbabbi
if I don't include it, I get back to the file not found-error... however, I am sure that I am missing something else and your advise seems to make sense to me! my main problem is that I fail to understand some of the basics of how how CMake actually works, so I guess I've got to sit down and do my homework since I cant seem to find a trivial solution...nburk
I noticed now that your boost installation is in a non-standard path (/usr/local/cellar). The proper way to notify cmake to look for boost in that directory is to invoke cmake with cmake -DBOOST_ROOT=/usr/local/Cellar/boost/1.57.0 ... sbabbi

3 Answers

69
votes

After spending the whole afternoon on the issue, I solved it myself. It was a rather stupid mistake and all the hints in @Waxo's answer were really helpful.

The reason why it wasn't working for me that I wrote #include <boost> within my test.cpp-file, which apparently is just wrong. Instead, you need to refer directly to the header files that you actually want to include, so you should rather write e.g. #include <boost/thread.hpp>.

After all, a short sequence of statements should be enough to successfully (and platform-independently) include boost into a CMake project:

find_package(Boost 1.57.0 COMPONENTS system filesystem REQUIRED)
include_directories(${Boost_INCLUDE_DIRS})
add_executable(BoostTest main.cpp)
target_link_libraries(BoostTest ${Boost_LIBRARIES})

These lines are doing the magic here. For reference, here is a complete CMakeLists.txt file that I used for debugging in a separate command line project:

cmake_minimum_required(VERSION 2.8.4)

project(BoostTest)

message(STATUS "start running cmake...")

find_package(Boost 1.57.0 COMPONENTS system filesystem REQUIRED)

if(Boost_FOUND)

    message(STATUS "Boost_INCLUDE_DIRS: ${Boost_INCLUDE_DIRS}")
    message(STATUS "Boost_LIBRARIES: ${Boost_LIBRARIES}")
    message(STATUS "Boost_VERSION: ${Boost_VERSION}")

    include_directories(${Boost_INCLUDE_DIRS})

endif()

add_executable(BoostTest main.cpp)

if(Boost_FOUND)

    target_link_libraries(BoostTest ${Boost_LIBRARIES})

endif()
18
votes

Try using CMake find_package(Boost)

src : http://www.cmake.org/cmake/help/v3.0/module/FindBoost.html

It works better and CMake is made for cross compilation and giving an absolute path is not good in a CMake project.

Edit:

Look at this one too : How to link C++ program with Boost using CMake

Because you don't link actually the boost library to your executable.

CMake with boost usually looks like that :

set(Boost_USE_STATIC_LIBS        ON) # only find static libs
set(Boost_USE_MULTITHREADED      ON)
set(Boost_USE_STATIC_RUNTIME    OFF)
find_package(Boost 1.57.0 COMPONENTS date_time filesystem system ...)
if(Boost_FOUND)
  include_directories(${Boost_INCLUDE_DIRS})
  add_executable(foo foo.cc)
  target_link_libraries(foo ${Boost_LIBRARIES})
endif()
0
votes

I couldn't find boost library using find_package() of clion. So my solution is download to the latest version boost from the following site:

https://sourceforge.net/projects/boost/files/boost/

After that, extract it and navigate to that folder in CMakeList.txt to include boost library.

include_directories("/path_to_external_library")

In my case, I use linux and so I put it under /usr/share/.

include_directories("/usr/share/boost_1_66_0")