14
votes

I have an app that just went live and it's still not saying "Optimized for iPhone 6 and iPhone 6 Plus"

  • I added launch screens and app icons in required resolutions.
  • Adjusted all inner screen to fit with the new iPhone screens.
  • Added screenshots for 4.7 and 5.5 inches devices on iTunes Connect.

What am I missing now?

2
you compiled with sdk8 ? - Daij-Djan
yes, deployed from Xcode 6.0.1 - Asif Asif
do you have 64bit architecture? -- or rather what are your architectures and valid architectures settings like - Daij-Djan
yes, arm64 was included. - Asif Asif
I've just resubmitted the app. Will answer to my question for positive outcome. - Asif Asif

2 Answers

17
votes

After few additional adjustments made, I had re-submitted the app few days ago. Now it's live and optimized for iPhone 6 and iPhone 6 Plus!

Here are the steps I made:

  • Added App icon (including Settings Icon and Spotlight Icon) & Launch images to Images.xcassets in proper resolution and naming of the files (self-explanatory as they are) was done as following:

enter image description hereenter image description here

  • Additionally added Launch Screen file. Because Apple says it's important to add. enter image description here

  • Made sure that App icon, Launch Image and Launch file sources were properly selected at Project Targets -> General enter image description here

  • Adjusted all inner screens to fit with the iPhone 6 and iPhone 6 plus screens, of course!

  • Made sure that arm64 was included in Project Targets -> Build Settings. (Bye bye iOS 5 support!) enter image description here

  • Removed armv7 from Required device capabilities (a.k.a. UIRequiredDeviceCapabilities) in info.plist enter image description here

  • On iTunes Connect, added screenshots for 4.7 and 5.5 inches devices excluding the device status bar. [Screenshot Properties]

1
votes

Launch screen file should also be selected on your target settings:

enter image description here