I am trying to make some simple app which allows you to paint on canvas with your right hand. Fortunately I know how to make painting function but I have a little problem with other thing. As you know SDK provides you to use a control named KinectRegion which has KinectCursor which is the representation of user's hand.
The problem is that I don't know why when I am trying to paint something my painting path starts in different position than my KinectCursor is ?
I don't have this problem when I use my own right hand mapping function but in that case I can't use other things like KinectCircleButton because I don't have KinectRegion.
Anyone know how to get or to map KinectCursor position(x,y) from KinectRegion ?
visualisation of my problem: [IMG]http://i58.tinypic.com/iqgemt.png[/IMG]