I wrote a little benchmark to compare the performance of different interpreters/compilers for Python, Ruby, JavaScript and C++. As expected, it turns out that (optimized) C++ beats the scripting languages, but the factor by which it does so is incredibly high.
The results are:
sven@jet:~/tmp/js$ time node bla.js # * JavaScript with node *
0
real 0m1.222s
user 0m1.190s
sys 0m0.015s
sven@jet:~/tmp/js$ time ruby foo.rb # * Ruby *
0
real 0m52.428s
user 0m52.395s
sys 0m0.028s
sven@jet:~/tmp/js$ time python blub.py # * Python with CPython *
0
real 1m16.480s
user 1m16.371s
sys 0m0.080s
sven@jet:~/tmp/js$ time pypy blub.py # * Python with PyPy *
0
real 0m4.707s
user 0m4.579s
sys 0m0.028s
sven@jet:~/tmp/js$ time ./cpp_non_optimized 1000 1000000 # * C++ with -O0 (gcc) *
0
real 0m1.702s
user 0m1.699s
sys 0m0.002s
sven@jet:~/tmp/js$ time ./cpp_optimized 1000 1000000 # * C++ with -O3 (gcc) *
0
real 0m0.003s # (!!!) <---------------------------------- WHY?
user 0m0.002s
sys 0m0.002s
I am wondering if anybody can provide an explanation why the optimized C++ code is over three orders of magnitude faster than everything else.
The C++ benchmark uses command-line parameters in order to prevent pre-computing the result at compile time.
Below, I placed the source codes for the different language benchmarks, which should be semantically equivalent. Also, I provided the assembly code for the optimized C++ compiler output (using gcc). When looking at the optimized assembly, it seems that the compiler merged the two loops in the benchmark to a single one, but nevertheless, there IS still a loop!
JavaScript:
var s = 0;
var outer = 1000;
var inner = 1000000;
for (var i = 0; i < outer; ++i) {
for (var j = 0; j < inner; ++j) {
++s;
}
s -= inner;
}
console.log(s);
Python:
s = 0
outer = 1000
inner = 1000000
for _ in xrange(outer):
for _ in xrange(inner):
s += 1
s -= inner
print s
Ruby:
s = 0
outer = 1000
inner = 1000000
outer_end = outer - 1
inner_end = inner - 1
for i in 0..outer_end
for j in 0..inner_end
s = s + 1
end
s = s - inner
end
puts s
C++:
#include <iostream>
#include <cstdlib>
#include <cstdint>
int main(int argc, char* argv[]) {
uint32_t s = 0;
uint32_t outer = atoi(argv[1]);
uint32_t inner = atoi(argv[2]);
for (uint32_t i = 0; i < outer; ++i) {
for (uint32_t j = 0; j < inner; ++j)
++s;
s -= inner;
}
std::cout << s << std::endl;
return 0;
}
Assembly (when compiling the above C++ code with gcc -S -O3 -std=c++0x):
.file "bar.cpp"
.section .text.startup,"ax",@progbits
.p2align 4,,15
.globl main
.type main, @function
main:
.LFB1266:
.cfi_startproc
pushq %r12
.cfi_def_cfa_offset 16
.cfi_offset 12, -16
movl $10, %edx
movq %rsi, %r12
pushq %rbp
.cfi_def_cfa_offset 24
.cfi_offset 6, -24
pushq %rbx
.cfi_def_cfa_offset 32
.cfi_offset 3, -32
movq 8(%rsi), %rdi
xorl %esi, %esi
call strtol
movq 16(%r12), %rdi
movq %rax, %rbp
xorl %esi, %esi
movl $10, %edx
call strtol
testl %ebp, %ebp
je .L6
movl %ebp, %ebx
xorl %eax, %eax
xorl %edx, %edx
.p2align 4,,10
.p2align 3
.L3: # <--- Here is the loop
addl $1, %eax # <---
cmpl %eax, %ebx # <---
ja .L3 # <---
.L2:
movl %edx, %esi
movl $_ZSt4cout, %edi
call _ZNSo9_M_insertImEERSoT_
movq %rax, %rdi
call _ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_
popq %rbx
.cfi_remember_state
.cfi_def_cfa_offset 24
popq %rbp
.cfi_def_cfa_offset 16
xorl %eax, %eax
popq %r12
.cfi_def_cfa_offset 8
ret
.L6:
.cfi_restore_state
xorl %edx, %edx
jmp .L2
.cfi_endproc
.LFE1266:
.size main, .-main
.p2align 4,,15
.type _GLOBAL__sub_I_main, @function
_GLOBAL__sub_I_main:
.LFB1420:
.cfi_startproc
subq $8, %rsp
.cfi_def_cfa_offset 16
movl $_ZStL8__ioinit, %edi
call _ZNSt8ios_base4InitC1Ev
movl $__dso_handle, %edx
movl $_ZStL8__ioinit, %esi
movl $_ZNSt8ios_base4InitD1Ev, %edi
addq $8, %rsp
.cfi_def_cfa_offset 8
jmp __cxa_atexit
.cfi_endproc
.LFE1420:
.size _GLOBAL__sub_I_main, .-_GLOBAL__sub_I_main
.section .init_array,"aw"
.align 8
.quad _GLOBAL__sub_I_main
.local _ZStL8__ioinit
.comm _ZStL8__ioinit,1,1
.hidden __dso_handle
.ident "GCC: (Ubuntu 4.8.2-19ubuntu1) 4.8.2"
.section .note.GNU-stack,"",@progbits
-O3
, and the compiler obliged by pruning half of your beating-around-the-bush math code... – DCoder