465
votes

I'd like to load an image from a URL in my application, so I first tried with Objective-C and it worked, however, with Swift, I've a compilation error:

'imageWithData' is unavailable: use object construction 'UIImage(data:)'

My function:

@IBOutlet var imageView : UIImageView

override func viewDidLoad() {
    super.viewDidLoad()

    var url:NSURL = NSURL.URLWithString("http://myURL/ios8.png")
    var data:NSData = NSData.dataWithContentsOfURL(url, options: nil, error: nil)

    imageView.image = UIImage.imageWithData(data)// Error here
}

In Objective-C:

- (void)viewDidLoad {
    [super viewDidLoad];

    NSURL *url = [NSURL URLWithString:(@"http://myURL/ios8.png")];
    NSData *data = [NSData dataWithContentsOfURL:url];

    _imageView.image = [UIImage imageWithData: data];
    _labelURL.text = @"http://www.quentinroussat.fr/assets/img/iOS%20icon's%20Style/ios8.png";
 }

Can someone please explain me why the imageWithData: doesn't work with Swift, and how can I solve the problem.

30
Try this imageURL.image = UIImage(data: myDataVar)aleclarson
Perfect it worked ! Thank you However I don't why this method work in Objective C, and not in Swift... StrangeQuentR
When you have trouble with a Cocoa class, try CMD+clicking the class name and you should be able to see the Swift interface for the class!aleclarson
if let url = NSURL(string: "imageurl") { if let data = NSData(contentsOfURL: url) { imageView.image = UIImage(data: data) } }Hardik Bar
@LeoDabus That's fine. It's been my understanding that the "swift" tag will always refer to the current version. The tags that specify a version are used for questions related to a version specific language feature. It's not definitive, but check out this meta post.Mick MacCallum

30 Answers

847
votes

Xcode 8 or later • Swift 3 or later

Synchronously:

if let filePath = Bundle.main.path(forResource: "imageName", ofType: "jpg"), let image = UIImage(contentsOfFile: filePath) {
    imageView.contentMode = .scaleAspectFit
    imageView.image = image
}

Asynchronously:

Create a method with a completion handler to get the image data from your url

func getData(from url: URL, completion: @escaping (Data?, URLResponse?, Error?) -> ()) {
    URLSession.shared.dataTask(with: url, completionHandler: completion).resume()
}

Create a method to download the image (start the task)

func downloadImage(from url: URL) {
    print("Download Started")
    getData(from: url) { data, response, error in
        guard let data = data, error == nil else { return }
        print(response?.suggestedFilename ?? url.lastPathComponent)
        print("Download Finished")
        // always update the UI from the main thread
        DispatchQueue.main.async() { [weak self] in
            self?.imageView.image = UIImage(data: data)
        }
    }
}

Usage:

override func viewDidLoad() {
    super.viewDidLoad()
    print("Begin of code")
    let url = URL(string: "https://cdn.arstechnica.net/wp-content/uploads/2018/06/macOS-Mojave-Dynamic-Wallpaper-transition.jpg")! 
    downloadImage(from: url)
    print("End of code. The image will continue downloading in the background and it will be loaded when it ends.")
}

Extension:

extension UIImageView {
    func downloaded(from url: URL, contentMode mode: ContentMode = .scaleAspectFit) {
        contentMode = mode
        URLSession.shared.dataTask(with: url) { data, response, error in
            guard
                let httpURLResponse = response as? HTTPURLResponse, httpURLResponse.statusCode == 200,
                let mimeType = response?.mimeType, mimeType.hasPrefix("image"),
                let data = data, error == nil,
                let image = UIImage(data: data)
                else { return }
            DispatchQueue.main.async() { [weak self] in
                self?.image = image
            }
        }.resume()
    }
    func downloaded(from link: String, contentMode mode: ContentMode = .scaleAspectFit) { 
        guard let url = URL(string: link) else { return }
        downloaded(from: url, contentMode: mode)
    }
}

Usage:

imageView.downloaded(from: "https://cdn.arstechnica.net/wp-content/uploads/2018/06/macOS-Mojave-Dynamic-Wallpaper-transition.jpg")
383
votes

(Swift 4 update) To answer the original question directly, here's the swift equivalent of the posted Objective-C snippet.

let url = URL(string: image.url)
let data = try? Data(contentsOf: url!) //make sure your image in this url does exist, otherwise unwrap in a if let check / try-catch
imageView.image = UIImage(data: data!)

DISCLAIMER:

It's important to note that the Data(contentsOf:) method will download the contents of the url synchronously in the same thread the code is being executed, so do not invoke this in the main thread of your application.

An easy way to make the same code run asynchronously, not blocking the UI, is by using GCD:

let url = URL(string: image.url)

DispatchQueue.global().async {
    let data = try? Data(contentsOf: url!) //make sure your image in this url does exist, otherwise unwrap in a if let check / try-catch
    DispatchQueue.main.async {
        imageView.image = UIImage(data: data!)
    }
}

That said, in real life applications, if you want to have the best User Experience and avoid multiple downloads of the same image, you may want to also have them not only downloaded, but cached. There's already quite a few libraries that does that very seamless and they are all really easy to use. I personally recommend Kingfisher:

import Kingfisher

let url = URL(string: "url_of_your_image")
// this downloads the image asynchronously if it's not cached yet
imageView.kf.setImage(with: url) 

And that's it

70
votes

If you just want to load image (Asynchronously!) - just add this small extension to your swift code:

extension UIImageView {
    public func imageFromUrl(urlString: String) {
        if let url = NSURL(string: urlString) {
            let request = NSURLRequest(URL: url)
            NSURLConnection.sendAsynchronousRequest(request, queue: NSOperationQueue.mainQueue()) {
                (response: NSURLResponse?, data: NSData?, error: NSError?) -> Void in
                if let imageData = data as NSData? {
                    self.image = UIImage(data: imageData)
                }
            }
        }
    }
}

And use it this way:

myImageView.imageFromUrl("https://robohash.org/123.png")
45
votes

Swift 2.2 || Xcode 7.3

I got Amazing results!! with AlamofireImage swift library

It provides multiple features like:

  • Asynchronously download
  • Auto Purging Image Cache if memory warnings happen for the app
  • Image URL caching
  • Image Caching
  • Avoid Duplicate Downloads

and very easy to implement for your app

Step.1 Install pods


Alamofire 3.3.x

pod 'Alamofire'

AlamofireImage 2.4.x

pod 'AlamofireImage'

Step.2 import and Use

import Alamofire
import AlamofireImage

let downloadURL = NSURL(string: "http://cdn.sstatic.net/Sites/stackoverflow/company/Img/photos/big/6.jpg?v=f4b7c5fee820")!
imageView.af_setImageWithURL(downloadURL)

that's it!! it will take care everything


Great thanks to Alamofire guys, for making iDevelopers life easy ;)

38
votes

Xcode 12Swift 5

Leo Dabus's answer is awesome! I just wanted to provide an all-in-one function solution:

if let url = URL(string: "http://www.apple.com/euro/ios/ios8/a/generic/images/og.png") {
    let task = URLSession.shared.dataTask(with: url) { data, response, error in
        guard let data = data, error == nil else { return }
        
        DispatchQueue.main.async { /// execute on main thread
            self.imageView.image = UIImage(data: data)
        }
    }
    
    task.resume()
}
18
votes

Swift 4::

This will shows loader while loading the image. You can use NSCache which store image temporarily

let imageCache = NSCache<NSString, UIImage>()
extension UIImageView {
    func loadImageUsingCache(withUrl urlString : String) {
        let url = URL(string: urlString)
        if url == nil {return}
        self.image = nil

        // check cached image
        if let cachedImage = imageCache.object(forKey: urlString as NSString)  {
            self.image = cachedImage
            return
        }

        let activityIndicator: UIActivityIndicatorView = UIActivityIndicatorView.init(activityIndicatorStyle: .gray)
        addSubview(activityIndicator)
        activityIndicator.startAnimating()
        activityIndicator.center = self.center

        // if not, download image from url
        URLSession.shared.dataTask(with: url!, completionHandler: { (data, response, error) in
            if error != nil {
                print(error!)
                return
            }

            DispatchQueue.main.async {
                if let image = UIImage(data: data!) {
                    imageCache.setObject(image, forKey: urlString as NSString)
                    self.image = image
                    activityIndicator.removeFromSuperview()
                }
            }

        }).resume()
    }
}

Usage:-

truckImageView.loadImageUsingCache(withUrl: currentTruck.logoString)
16
votes

I wrapped the code of the best answers to the question into a single, reusable class extending UIImageView, so you can directly use asynchronous loading UIImageViews in your storyboard (or create them from code).

Here is my class:

import Foundation
import UIKit

class UIImageViewAsync :UIImageView
{

    override init()
    {
        super.init(frame: CGRect())
    }

    override init(frame:CGRect)
    {
        super.init(frame:frame)
    }

    required init(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
    }

    func getDataFromUrl(url:String, completion: ((data: NSData?) -> Void)) {
        NSURLSession.sharedSession().dataTaskWithURL(NSURL(string: url)!) { (data, response, error) in
            completion(data: NSData(data: data))
        }.resume()
    }

    func downloadImage(url:String){
        getDataFromUrl(url) { data in
            dispatch_async(dispatch_get_main_queue()) {
                self.contentMode = UIViewContentMode.ScaleAspectFill
                self.image = UIImage(data: data!)
            }
        }
    }
}

and here is how to use it:

imageView.downloadImage("http://www.image-server.com/myImage.jpg")
15
votes

swift 3 with error handling

let url = URL(string: arr[indexPath.row] as! String)
if url != nil {
    DispatchQueue.global().async {
        let data = try? Data(contentsOf: url!) //make sure your image in this url does exist, otherwise unwrap in a if let check / try-catch
        DispatchQueue.main.async {
            if data != nil {
                cell.imgView.image = UIImage(data:data!)
            }else{
                cell.imgView.image = UIImage(named: "default.png")
            }
        }
    }
}

With Extension

extension UIImageView {

    func setCustomImage(_ imgURLString: String?) {
        guard let imageURLString = imgURLString else {
            self.image = UIImage(named: "default.png")
            return
        }
        DispatchQueue.global().async { [weak self] in
            let data = try? Data(contentsOf: URL(string: imageURLString)!)
            DispatchQueue.main.async {
                self?.image = data != nil ? UIImage(data: data!) : UIImage(named: "default.png")
            }
        }
    }
}

Extension Usage

myImageView. setCustomImage("url")

With Cache support

let imageCache = NSCache<NSString, UIImage>()

extension UIImageView {

    func loadImageUsingCacheWithURLString(_ URLString: String, placeHolder: UIImage?) {

        self.image = nil
        if let cachedImage = imageCache.object(forKey: NSString(string: URLString)) {
            self.image = cachedImage
            return
        }

        if let url = URL(string: URLString) {
            URLSession.shared.dataTask(with: url, completionHandler: { (data, response, error) in

                //print("RESPONSE FROM API: \(response)")
                if error != nil {
                    print("ERROR LOADING IMAGES FROM URL: \(String(describing: error))")
                    DispatchQueue.main.async { [weak self] in
                        self?.image = placeHolder
                    }
                    return
                }
                DispatchQueue.main.async { [weak self] in
                    if let data = data {
                        if let downloadedImage = UIImage(data: data) {
                            imageCache.setObject(downloadedImage, forKey: NSString(string: URLString))
                            self?.image = downloadedImage
                        }
                    }
                }
            }).resume()
        }
    }
}
13
votes
let url = NSURL.URLWithString("http://live-wallpaper.net/iphone/img/app/i/p/iphone-4s-wallpapers-mobile-backgrounds-dark_2466f886de3472ef1fa968033f1da3e1_raw_1087fae1932cec8837695934b7eb1250_raw.jpg");
var err: NSError?
var imageData :NSData = NSData.dataWithContentsOfURL(url,options: NSDataReadingOptions.DataReadingMappedIfSafe, error: &err)
var bgImage = UIImage(data:imageData)
13
votes

FYI : For swift-2.0 Xcode7.0 beta2

extension UIImageView {
    public func imageFromUrl(urlString: String) {
        if let url = NSURL(string: urlString) {
            let request = NSURLRequest(URL: url)
            NSURLConnection.sendAsynchronousRequest(request, queue: NSOperationQueue.mainQueue()) {
            (response: NSURLResponse?, data: NSData?, error: NSError?) -> Void in
                self.image = UIImage(data: data!)
            }
        }
    }
}
11
votes

Swift 4: A simple loader for small images (ex: thumbnails) that uses NSCache and always runs on the main thread:

class ImageLoader {

  private static let cache = NSCache<NSString, NSData>()

  class func image(for url: URL, completionHandler: @escaping(_ image: UIImage?) -> ()) {

    DispatchQueue.global(qos: DispatchQoS.QoSClass.background).async {

      if let data = self.cache.object(forKey: url.absoluteString as NSString) {
        DispatchQueue.main.async { completionHandler(UIImage(data: data as Data)) }
        return
      }

      guard let data = NSData(contentsOf: url) else {
        DispatchQueue.main.async { completionHandler(nil) }
        return
      }

      self.cache.setObject(data, forKey: url.absoluteString as NSString)
      DispatchQueue.main.async { completionHandler(UIImage(data: data as Data)) }
    }
  }

}

Usage:

ImageLoader.image(for: imageURL) { image in
  self.imageView.image = image
}
7
votes
7
votes

Swift 2 with error Handle and custom request header

Simply add extension to UIImageView:

extension UIImageView {
    public func imageFromUrl(urlString: String) {
        if let url = NSURL(string: urlString) {
            let request = NSMutableURLRequest(URL: url)
            request.setValue("<YOUR_HEADER_VALUE>", forHTTPHeaderField: "<YOUR_HEADER_KEY>")
            NSURLSession.sharedSession().dataTaskWithRequest(request) {
                (data, response, error) in
                guard let data = data where error == nil else{
                    NSLog("Image download error: \(error)")
                    return
                }

                if let httpResponse = response as? NSHTTPURLResponse{
                    if httpResponse.statusCode > 400 {
                        let errorMsg = NSString(data: data, encoding: NSUTF8StringEncoding)
                        NSLog("Image download error, statusCode: \(httpResponse.statusCode), error: \(errorMsg!)")
                        return
                    }
                }

            dispatch_async(dispatch_get_main_queue(), {
                NSLog("Image download success")
                self.image = UIImage(data: data)
            })
            }.resume()
        }
    }
}

And then, use the new imageFromUrl(urlString: String) to download image

Usage:

imageView.imageFromUrl("https://i.imgur.com/ONaprQV.png")
7
votes

Swift 4

This method will download an image from a website asynchronously and cache it:

    func getImageFromWeb(_ urlString: String, closure: @escaping (UIImage?) -> ()) {
        guard let url = URL(string: urlString) else {
return closure(nil)
        }
        let task = URLSession(configuration: .default).dataTask(with: url) { (data, response, error) in
            guard error == nil else {
                print("error: \(String(describing: error))")
                return closure(nil)
            }
            guard response != nil else {
                print("no response")
                return closure(nil)
            }
            guard data != nil else {
                print("no data")
                return closure(nil)
            }
            DispatchQueue.main.async {
                closure(UIImage(data: data!))
            }
        }; task.resume()
    }

In use:

    getImageFromWeb("http://www.apple.com/euro/ios/ios8/a/generic/images/og.png") { (image) in
        if let image = image {
            let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 200, height: 200))
            imageView.image = image
            self.view.addSubview(imageView)
        } // if you use an Else statement, it will be in background
    }
5
votes

Swift 2.0 :

1)

if let url = NSURL(string: "http://etc...") {
    if let data = NSData(contentsOfURL: url) {
        imageURL.image = UIImage(data: data)
    }        
}

OR

imageURL.image =
    NSURL(string: "http:// image name...")
    .flatMap { NSData(contentsOfURL: $0) }
    .flatMap { UIImage(data: $0) }

2) Add this method to VC or Extension.

func load_image(urlString:String)
{   let imgURL: NSURL = NSURL(string: urlString)!
    let request: NSURLRequest = NSURLRequest(URL: imgURL)

    NSURLConnection.sendAsynchronousRequest(request, queue: NSOperationQueue.mainQueue()) { (response: NSURLResponse?, data: NSData?, error: NSError?) in

        if error == nil {
            self.image_element.image = UIImage(data: data)
        }
    }
}

Usage :

self.load_image(" url strig here")
5
votes

Kingfisher is one of the best library for load image into URL.

Github URL - https://github.com/onevcat/Kingfisher

// If you want to use Activity Indicator.
imageview_pic.kf.indicatorType = .activity
imageview_pic.kf.setImage(with: URL(string: "Give your url string"))

// If you want to use custom placeholder image.
imageview_pic.kf.setImage(with: URL(string: "Give your url string"), placeholder: UIImage(named: "placeholder image name"), options: nil, progressBlock: nil, completionHandler: nil)
5
votes

Here is Working code for Loading / Downloading image from URL. NSCache automatically and Display Placeholder image before download and Load Actual image (Swift 4 | Swift 5 Code).

func NKPlaceholderImage(image:UIImage?, imageView:UIImageView?,imgUrl:String,compate:@escaping (UIImage?) -> Void){
    
    if image != nil && imageView != nil {
        imageView!.image = image!
    }
    
    var urlcatch = imgUrl.replacingOccurrences(of: "/", with: "#")
    let documentpath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0]
    urlcatch = documentpath + "/" + "\(urlcatch)"
    
    let image = UIImage(contentsOfFile:urlcatch)
    if image != nil && imageView != nil
    {
        imageView!.image = image!
        compate(image)
        
    }else{
        
        if let url = URL(string: imgUrl){
            
            DispatchQueue.global(qos: .background).async {
                () -> Void in
                let imgdata = NSData(contentsOf: url)
                DispatchQueue.main.async {
                    () -> Void in
                    imgdata?.write(toFile: urlcatch, atomically: true)
                    let image = UIImage(contentsOfFile:urlcatch)
                    compate(image)
                    if image != nil  {
                        if imageView != nil  {
                            imageView!.image = image!
                        }
                    }
                }
            }
        }
    }
}

Use Like this :

// Here imgPicture = your imageView
// UIImage(named: "placeholder") is Display image brfore download and load actual image. 

NKPlaceholderImage(image: UIImage(named: "placeholder"), imageView: imgPicture, imgUrl: "Put Here your server image Url Sting") { (image) in }
4
votes

A method for getting the image that is safe and works with Swift 2.0 and X-Code 7.1:

static func imageForImageURLString(imageURLString: String, completion: (image: UIImage?, success: Bool) -> Void) {
    guard let url = NSURL(string: imageURLString),
        let data = NSData(contentsOfURL: url),
        let image = UIImage(data: data)
        else { 
            completion(image: nil, success: false); 
            return 
       }

    completion(image: image, success: true)
}

You would then call this method like so:

imageForImageURLString(imageString) { (image, success) -> Void in
        if success {
            guard let image = image 
                 else { return } // Error handling here 
            // You now have the image. 
         } else {
            // Error handling here.
        }
    }

If you are updating the view with the image, you will have to use this after the "if success {":

    dispatch_async(dispatch_get_main_queue()) { () -> Void in
         guard let image = image 
              else { return } // Error handling here 
         // You now have the image. Use the image to update the view or anything UI related here
         // Reload the view, so the image appears
    }

The reason this last part is needed if you are using the image in the UI is because network calls take time. If you try to update the UI using the image without calling dispatch_async like above, the computer will look for the image while the image is still being fetched, find that there is no image (yet), and move on as if there was no image found. Putting your code inside of a dispatch_async completion closure says to the computer, "Go, get this image and when you are done, then complete this code." That way, you will have the image when the code is called and things will work well.

4
votes

If you are looking for a very very simple implementation. (This worked for me in Swift 2)

 let imageURL = NSURL(string: "https://farm2.staticflickr.com/1591/26078338233_d1466b7da2_m.jpg")
 let imagedData = NSData(contentsOfURL: imageURL!)!
 imageView?.image = UIImage(data: imagedData)

I implemented within a tableview with a custom cell that has only a image

func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell{

        let cell = tableView.dequeueReusableCellWithIdentifier("theCell", forIndexPath: indexPath) as! customTableViewCell

        let imageURL = NSURL(string: "https://farm2.staticflickr.com/1591/26078338233_d1466b7da2_m.jpg")

        let imagedData = NSData(contentsOfURL: imageURL!)!

        cell.imageView?.image = UIImage(data: imagedData)

        return cell

    }
4
votes

swift 5

extension UIImageView {
    func load(url: URL) {
        DispatchQueue.global().async { [weak self] in
            if let data = try? Data(contentsOf: url) {
                if let image = UIImage(data: data) {
                    DispatchQueue.main.async {
                        self?.image = image
                    }
                }
            }
        }
    }
}

for using

override func awakeFromNib() {
    super.awakeFromNib()
   if let url = URL(string:"<imageURLHere>"){
     imgView.load(url: url)
   }
}
3
votes
class ImageStore: NSObject { 
    static let imageCache = NSCache<NSString, UIImage>()
}

extension UIImageView {
    func url(_ url: String?) {
        DispatchQueue.global().async { [weak self] in
            guard let stringURL = url, let url = URL(string: stringURL) else {
                return
            }
            func setImage(image:UIImage?) {
                DispatchQueue.main.async {
                    self?.image = image
                }
            }
            let urlToString = url.absoluteString as NSString
            if let cachedImage = ImageStore.imageCache.object(forKey: urlToString) {
                setImage(image: cachedImage)
            } else if let data = try? Data(contentsOf: url), let image = UIImage(data: data) {
                DispatchQueue.main.async {
                    ImageStore.imageCache.setObject(image, forKey: urlToString)
                    setImage(image: image)
                }
            }else {
                setImage(image: nil)
            }
        }
    }
}

Usage :

let imageView = UIImageView()
imageView.url("image url")
2
votes

Swift 4.1 I have crated a function just pass image url, cache key after image is generated set it to completion block.

   class NetworkManager: NSObject {

  private var imageQueue = OperationQueue()
  private var imageCache = NSCache<AnyObject, AnyObject>()

  func downloadImageWithUrl(imageUrl: String, cacheKey: String, completionBlock: @escaping (_ image: UIImage?)-> Void) {

    let downloadedImage = imageCache.object(forKey: cacheKey as AnyObject)
    if let  _ = downloadedImage as? UIImage {
      completionBlock(downloadedImage as? UIImage)
    } else {
      let blockOperation = BlockOperation()
      blockOperation.addExecutionBlock({
        let url = URL(string: imageUrl)
        do {
          let data = try Data(contentsOf: url!)
          let newImage = UIImage(data: data)
          if newImage != nil {
            self.imageCache.setObject(newImage!, forKey: cacheKey as AnyObject)
            self.runOnMainThread {
              completionBlock(newImage)
            }
          } else {
            completionBlock(nil)
          }
        } catch {
          completionBlock(nil)
        }
      })
      self.imageQueue.addOperation(blockOperation)
      blockOperation.completionBlock = {
        print("Image downloaded \(cacheKey)")
      }
    }
  }
}
extension NetworkManager {
  fileprivate func runOnMainThread(block:@escaping ()->Void) {
    if Thread.isMainThread {
      block()
    } else {
      let mainQueue = OperationQueue.main
      mainQueue.addOperation({
        block()
      })
    }
  }
}
2
votes
class func downloadImageFromUrl(with urlStr: String, andCompletionHandler:@escaping (_ result:Bool) -> Void) {
        guard let url = URL(string: urlStr) else {
            andCompletionHandler(false)
            return
        }
        DispatchQueue.global(qos: .background).async {
            URLSession.shared.dataTask(with: url, completionHandler: { (data, response, error) -> Void in
                if error == nil {
                    let httpURLResponse = response as? HTTPURLResponse
                    Utils.print( "status code ID : \(String(describing: httpURLResponse?.statusCode))")
                    if httpURLResponse?.statusCode == 200 {
                        if let data = data {
                            if let image = UIImage(data: data) {
                                ImageCaching.sharedInterface().setImage(image, withID: url.absoluteString as NSString)
                                DispatchQueue.main.async {
                                    andCompletionHandler(true)
                                }
                            }else {
                                andCompletionHandler(false)
                            }
                        }else {
                            andCompletionHandler(false)
                        }
                    }else {
                        andCompletionHandler(false)
                    }
                }else {
                    andCompletionHandler(false)
                }
            }).resume()
        }
    }

I have created a simple class function in my Utils.swift class for calling that method you can simply accesss by classname.methodname and your images are saved in NSCache using ImageCaching.swift class

Utils.downloadImageFromUrl(with: URL, andCompletionHandler: { (isDownloaded) in
                            if isDownloaded {
                                if  let image = ImageCaching.sharedInterface().getImage(URL as NSString) {
                                    self.btnTeam.setBackgroundImage(image, for: .normal)
                                }
                            }else {
                                DispatchQueue.main.async {
                                    self.btnTeam.setBackgroundImage(#imageLiteral(resourceName: "com"), for: .normal)
                                }
                            }
                        })

Happy Codding. Cheers:)

2
votes

I recommend using Kingfisher library to download images asynchronously. The best part about using Kingfisher is, it caches all the downloaded images by default with the image url as an id. Next time when you request to download image with that particular URl, it will load it from cache.

Usage:

newsImage.kf.setImage(with: imageUrl!, placeholder: nil, options: nil, progressBlock: nil, completionHandler: { (image, error, cacheType, imageUrl) in
                if error == nil{
                    self.activityIndicator.stopAnimating()
                }else if error != nil{
                    self.activityIndicator.stopAnimating()
                }
            })
2
votes

You can use pod SDWebImage to achieve the same. Its easy to use. Yo can get documentaion here SDWebImage

Here is the sample code

self.yourImage.sd_setImage(with: NSURL(string: StrUrl as String ) as URL!, placeholderImage: placeholderImage, options: SDWebImageOptions(rawValue: 0), completed: { (image, error, cacheType, imageURL) in
                if( error != nil)
                {
                    print("Error while displaying image" , (error?.localizedDescription)! as String)
                }
            })
2
votes

Image loading from server :-

func downloadImage(from url: URL , success:@escaping((_ image:UIImage)->()),failure:@escaping ((_ msg:String)->())){
    print("Download Started")
    getData(from: url) { data, response, error in
        guard let data = data, error == nil else {
            failure("Image cant download from G+ or fb server")
            return
        }

        print(response?.suggestedFilename ?? url.lastPathComponent)
        print("Download Finished")
        DispatchQueue.main.async() {
             if let _img = UIImage(data: data){
                  success(_img)
            }
        }
    }
}
func getData(from url: URL, completion: @escaping (Data?, URLResponse?, Error?) -> ()) {
    URLSession.shared.dataTask(with: url, completionHandler: completion).resume()
}

Usage :-

  if let url = URL(string: "http://www.apple.com/euro/ios/ios8/a/generic/images/og.png") {
                        self.downloadImage(from:url , success: { (image) in
                            print(image)

                        }, failure: { (failureReason) in
                            print(failureReason)
                        })
                    }
2
votes

Swift 4.2 and AlamofireImage

If using a library is not an issue, you can do it by help of the AlamofireImage. my samples are from its Github

Placeholder Images Example:

let imageView = UIImageView(frame: frame)
let url = URL(string: "https://httpbin.org/image/png")!
let placeholderImage = UIImage(named: "placeholder")!
imageView.af_setImage(withURL: url, placeholderImage: placeholderImage)

it has many handy functions and extension to work with images. from caching to scaling and resizing or even applying filters on the image. if images are important in your app, I suggest to use this framework and save your time.

1
votes

The only things there is missing is a !

let url = NSURL.URLWithString("http://live-wallpaper.net/iphone/img/app/i/p/iphone-4s-wallpapers-mobile-backgrounds-dark_2466f886de3472ef1fa968033f1da3e1_raw_1087fae1932cec8837695934b7eb1250_raw.jpg");
var err: NSError?
var imageData :NSData = NSData.dataWithContentsOfURL(url!,options: NSDataReadingOptions.DataReadingMappedIfSafe, error: &err)
var bgImage = UIImage(data:imageData!)
1
votes

Swift 2.x answer that downloads image to file (as opposed to Leo Dabus's answer, which stores the image in memory). Based on Leo Dabus's answer and Rob's answer from Get the data from NSURLSession DownloadTaskWithRequest from completion handler:

    // Set download vars
    let downloadURL = NSURL() // URL to download from
    let localFilename = "foobar.png" // Filename for storing locally 

    // Create download request
    let task = NSURLSession.sharedSession().downloadTaskWithURL(downloadURL) { location, response, error in
        guard location != nil && error == nil else {
            print("Error downloading message: \(error)")
            return
        }

        // If here, no errors so save message to permanent location
        let fileManager = NSFileManager.defaultManager()
        do {
            let documents = try fileManager.URLForDirectory(.DocumentDirectory, inDomain: .UserDomainMask, appropriateForURL: nil, create: false)
            let fileURL = documents.URLByAppendingPathComponent(localFilename)
            try fileManager.moveItemAtURL(location!, toURL: fileURL)
            self.doFileDownloaded(fileURL, localFilename: localFilename)
            print("Downloaded message @ \(localFilename)")
        } catch {
            print("Error downloading message: \(error)")
        }
    }

    // Start download
    print("Starting download @ \(downloadURL)")
    task.resume()


// Helper function called after file successfully downloaded
private func doFileDownloaded(fileURL: NSURL, localFilename: String) {

    // Do stuff with downloaded image

}
1
votes

AsyncImage is officially introduced after iOS 15, a view that synchronously loads and displays an image.

 var imageView : AsyncImage

imageView = AsyncImage(url: URL(string: entry.photo))
    .frame(width: 200, height: 200)

It also supports:

See more in doc