I search over existing stacks and answer and the web but I dont find any correct and working solution.
I want to get human readable css 3d transformations (rotateX, rotateY, rotateZ, translateX, translateY, translateZ, scaleX, scaleY and scaleZ) with the matrix3D.
Any one can explain the way (or a correct and verified source, anyway) to do that ?
I am not a Math friendly but I am ready to do my best to understand.
Thanks by advance !
Jo