First Look at this example :
The C code for a simple C program is given below
struct Foo {
char a;
int b;
double c;
} foo1, foo2;
void foo_assign(void)
{
foo1 = foo2;
}
int main(/*char *argv[],int argc*/)
{
foo_assign();
return 0;
}
The Equivalent ASM Code for foo_assign() is
00401050 <_foo_assign>:
401050: 55 push %ebp
401051: 89 e5 mov %esp,%ebp
401053: a1 20 20 40 00 mov 0x402020,%eax
401058: a3 30 20 40 00 mov %eax,0x402030
40105d: a1 24 20 40 00 mov 0x402024,%eax
401062: a3 34 20 40 00 mov %eax,0x402034
401067: a1 28 20 40 00 mov 0x402028,%eax
40106c: a3 38 20 40 00 mov %eax,0x402038
401071: a1 2c 20 40 00 mov 0x40202c,%eax
401076: a3 3c 20 40 00 mov %eax,0x40203c
40107b: 5d pop %ebp
40107c: c3 ret
As you can see that a assignment is simply replaced by a "mov" instruction in assembly, the assignment operator simply means moving data from one memory location to another memory location.
The assignment will only do it for immediate members of a structures and will fail to copy when you have Complex datatypes in a structure. Here COMPLEX means that you cant have array of pointers ,pointing to lists.
An array of characters within a structure will itself not work on most compilers, this is because assignment will simply try to copy without even looking at the datatype to be of complex type.