19
votes

I have an Azure worker role that is responsible for checking 4 service bus queues. Currently, I just the looping method to manually check the queues.

while(true)
{
    //loop through my queues to check for messages
}

With the Azure SDK 2.0 came the ability to listen for messages rather than polling for them. But Every example I've seen uses a console app with Console.ReadKey(). Is there a way to have the worker role sit and wait on messages too?

I tried:

public override void Run()
{
    _queueProcessors.ForEach(x => x.OnMessage(Process);
}

where _queueProcessors is a list of QueueClients and Process is a private method that handles the messages. However, the worker role would register them and then restart.

So anyone know how to make a queue client sit and wait on a message?

1

1 Answers

39
votes

Following is a code sample for this:

using Microsoft.ServiceBus;
using Microsoft.ServiceBus.Messaging;
using Microsoft.WindowsAzure.ServiceRuntime;
using System.Diagnostics;
using System.Net;
using System.Threading;

namespace WorkerRoleWithSBQueue1
{
    public class WorkerRole : RoleEntryPoint
    {
        // The name of your queue
        const string QueueName = "demoapp";
        ManualResetEvent CompletedEvent = new ManualResetEvent(false);

        // QueueClient is thread-safe. Recommended that you cache 
        // rather than recreating it on every request
        QueueClient Client;

        public override void Run()
        {
            OnMessageOptions options = new OnMessageOptions();
            options.AutoComplete = true; // Indicates if the message-pump should call complete on messages after the callback has completed processing.
            options.MaxConcurrentCalls = 1; // Indicates the maximum number of concurrent calls to the callback the pump should initiate 
            options.ExceptionReceived += LogErrors; // Allows users to get notified of any errors encountered by the message pump

            Trace.WriteLine("Starting processing of messages");
            // Start receiveing messages
            Client.OnMessage((receivedMessage) => // Initiates the message pump and callback is invoked for each message that is recieved, calling close on the client will stop the pump.
                {
                    try
                    {
                        // Process the message
                        Trace.WriteLine("Processing Service Bus message: " + receivedMessage.SequenceNumber.ToString());
                    }
                    catch
                    {
                        // Handle any message processing specific exceptions here
                    }
                }, options);

            CompletedEvent.WaitOne();
        }

        private void LogErrors(object sender, ExceptionReceivedEventArgs e)
        {
            if (e.Exception != null)
            {
                Trace.WriteLine("Error: " + e.Exception.Message);
            }
        }

        public override bool OnStart()
        {
            // Set the maximum number of concurrent connections 
            ServicePointManager.DefaultConnectionLimit = 12;

            // Create the queue if it does not exist already
            Trace.WriteLine("Creating Queue");
            string connectionString = "*** provide your connection string here***";
            var namespaceManager = NamespaceManager.CreateFromConnectionString(connectionString);
            if (!namespaceManager.QueueExists(QueueName))
            {
                namespaceManager.CreateQueue(QueueName);
            }

            // Initialize the connection to Service Bus Queue
            Client = QueueClient.CreateFromConnectionString(connectionString, QueueName);
        
            Trace.WriteLine("Sending messages...");
            // populate some messages
            for (int ctr = 0; ctr < 10; ctr++)
            {
                Client.Send(new BrokeredMessage());
            }
        
            return base.OnStart();
        }

        public override void OnStop()
        {
            // Close the connection to Service Bus Queue
            Client.Close();
            CompletedEvent.Set(); // complete the Run function
            base.OnStop();
        }
    }
}