I believe masking the image is the best option. But if you were to rotate, transform, animate or want a clear background you can do something like this:
Create a sub view which is the size of the image you want to show. Make sure it has clipsToBounds
to true and position the image accordingly.
UIView *mainView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 100, 30)];
//this is the part of the image you wish to see
UIView *imageWindow = [[UIView alloc] initWithFrame:CGRectMake(30, 0, 30, 30)];
imageWindow.clipsToBounds = YES;
//your image view is the height and width of mainView and x and y is imageWindow - mainView. You can do this manually or put in calculations.
UIImageView *myImage = [[UIImageView alloc] initWithFrame:CGRectMake(imageWindow.frame.origin.x - mainView.frame.origin.x, imageWindow.frame.origin.y - mainView.frame.origin.y, mainView.frame.size.width, mainView.frame.size.height)];
myImage.image = [UIImage imageNamed:@"1024x1024.png"];
[imageWindow addSubview:myImage];
[mainView addSubview:imageWindow];
[self.view addSubview:mainView];
Looking over my code, I don't think mainView
is necessary and you could add imageWindow
to self.view directly.