I'm getting warnings when using BlocksKit 1.8.1 in Xcode 4.5 with an iOS project.
The warning is:
And the details are:
GenerateDSYMFile /Users/john/Library/Developer/Xcode/DerivedData/AppName-epvlodroaifdsbacdbbxnlhuptrh/Build/Products/Debug-iphoneos/AppName.app.dSYM /Users/john/Library/Developer/Xcode/DerivedData/AppName-epvlodroaifdsbacdbbxnlhuptrh/Build/Products/Debug-iphoneos/AppName.app/AppName cd /Users/john/Documents/AppName_iphone setenv PATH "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/dsymutil /Users/john/Library/Developer/Xcode/DerivedData/AppName-epvlodroaifdsbacdbbxnlhuptrh/Build/Products/Debug-iphoneos/AppName.app/AppName -o /Users/john/Library/Developer/Xcode/DerivedData/AppName-epvlodroaifdsbacdbbxnlhuptrh/Build/Products/Debug-iphoneos/AppName.app.dSYM
When compiling with device target.
When compiling with the simulator as target, the warnings are a bit different:
I've followed the instructions on the Git page:
- Download a release of BlocksKit.
- Move libBlocksKit.a and Headers to your project's folder, preferably a subfolder like "Vendor".
- In "Build Phases", Drag libBlocksKit.a into your target's "Link Binary With Libraries" build phase.
- In the build settings of your target or project, change "Other Linker Flags" to -ObjC -all_load. Make sure your app is linked with CoreGraphics, Foundation, MessageUI, and UIKit.
- Change (or add) to "Header Search Paths" the relative path to BlocksKit's headers, like $(SRCROOT)/Vendor/Headers.
- Insert #import ` in your project's prefix header.
What can be wrong?