I have an Qgraphicsscene implemented as a class, then i use QGraphicsScene::mousePressEvent to add a QGraphicsRectItem, this item have also an implementation for QGraphicsRectItem::mousePressEvent, the problem is that the event in the rect item is propagated to the scene and when i click it is added a new rect item, but i want is that the events inside this item do not propagate to the scene, i try event->accept but the event is propagated, how i cant do that? thanks for any help.
here is my qgraphicsscene code:
#include "imageview.h"
ImageView::ImageView(QWidget *parent){
scene = new ImageScene(this);
setScene(scene);
//this->setMouseTracking(true);
this->setInteractive(true);
}
ImageScene::ImageScene(QWidget *parent){
current = NULL;
selection = new QRubberBand(QRubberBand::Rectangle,parent);
selection->setGeometry(QRect(10,10,20,20));
setSceneRect(0,0,500,500);
}
void ImageScene::mousePressEvent(QGraphicsSceneMouseEvent *event){
QGraphicsScene::mousePressEvent(event);
/*IGNORING THIS EVENT FROM QGRAPHICSRECTITEM*/
cout<<"image view"<<endl;
if(this->selectedItems().length() == 0){ /*WORKS BUT IN SOME IMPLEMENTATION IS A PROBLEM (WHEN I DELETE THE ITEM WITH A DELETE BUTTON THE EVENT IS FIRED AND ADD A NEW ITEM .)*/
origin = event->scenePos();
selection->show();
}
}
void ImageScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *event){
if(selection->isVisible() && selection->rect().width() >= 20 && selection->rect().height() >= 20){
QGraphicsScene::mouseReleaseEvent(event);
ResizableRect * rselection = new ResizableRect();
//selection->origin = event->scenePos();
//selection->grabMouse();
cout<<"add"<<endl;
this->addItem(rselection);
rselection->setPos(selection->pos());
rselection->setRect(0,0,selection->rect().width(),selection->rect().height());
}
selection->hide();
}
void ImageScene::mouseMoveEvent(QGraphicsSceneMouseEvent *event){
QGraphicsScene::mouseMoveEvent(event);
if(selection->isVisible()){
QPoint rorigin(origin.x(),origin.y());
int xdes = event->scenePos().x();
int ydes = event->scenePos().y();
xdes = xdes > 0? xdes:0;
ydes = ydes > 0? ydes:0;
xdes = xdes < this->width()?xdes:this->width();
ydes = ydes < this->height()?ydes:this->height();
QPoint rdest(xdes,ydes);
selection->setGeometry(QRect(rorigin,rdest).normalized());
}
}