Copy elision is a compiler optimization technique that eliminates unnecessary copying/moving of objects.
In the following circumstances, a compiler is allowed to omit copy/move operations and hence not to call the associated constructor:
- NRVO (Named Return Value Optimization): If a function returns a class type by value and the return statement's expression is the name of a non-volatile object with automatic storage duration (which isn't a function parameter), then the copy/move that would be performed by a non-optimising compiler can be omitted. If so, the returned value is constructed directly in the storage to which the function's return value would otherwise be moved or copied.
- RVO (Return Value Optimization): If the function returns a nameless temporary object that would be moved or copied into the destination by a naive compiler, the copy or move can be omitted as per 1.
#include <iostream>
using namespace std;
class ABC
{
public:
const char *a;
ABC()
{ cout<<"Constructor"<<endl; }
ABC(const char *ptr)
{ cout<<"Constructor"<<endl; }
ABC(ABC &obj)
{ cout<<"copy constructor"<<endl;}
ABC(ABC&& obj)
{ cout<<"Move constructor"<<endl; }
~ABC()
{ cout<<"Destructor"<<endl; }
};
ABC fun123()
{ ABC obj; return obj; }
ABC xyz123()
{ return ABC(); }
int main()
{
ABC abc;
ABC obj1(fun123());//NRVO
ABC obj2(xyz123());//NRVO
ABC xyz = "Stack Overflow";//RVO
return 0;
}
**Output without -fno-elide-constructors**
root@ajay-PC:/home/ajay/c++# ./a.out
Constructor
Constructor
Constructor
Constructor
Destructor
Destructor
Destructor
Destructor
**Output with -fno-elide-constructors**
root@ajay-PC:/home/ajay/c++# g++ -std=c++11 copy_elision.cpp -fno-elide-constructors
root@ajay-PC:/home/ajay/c++# ./a.out
Constructor
Constructor
Move constructor
Destructor
Move constructor
Destructor
Constructor
Move constructor
Destructor
Move constructor
Destructor
Constructor
Move constructor
Destructor
Destructor
Destructor
Destructor
Destructor
Even when copy elision takes place and the copy-/move-constructor is not called, it must be present and accessible (as if no optimization happened at all), otherwise the program is ill-formed.
You should permit such copy elision only in places where it won’t affect the observable behavior of your software. Copy elision is the only form of optimization permitted to have (i.e. elide) observable side-effects. Example:
#include <iostream>
int n = 0;
class ABC
{ public:
ABC(int) {}
ABC(const ABC& a) { ++n; } // the copy constructor has a visible side effect
}; // it modifies an object with static storage duration
int main()
{
ABC c1(21); // direct-initialization, calls C::C(42)
ABC c2 = ABC(21); // copy-initialization, calls C::C( C(42) )
std::cout << n << std::endl; // prints 0 if the copy was elided, 1 otherwise
return 0;
}
Output without -fno-elide-constructors
root@ajay-PC:/home/ayadav# g++ -std=c++11 copy_elision.cpp
root@ajay-PC:/home/ayadav# ./a.out
0
Output with -fno-elide-constructors
root@ajay-PC:/home/ayadav# g++ -std=c++11 copy_elision.cpp -fno-elide-constructors
root@ajay-PC:/home/ayadav# ./a.out
1
GCC provides the -fno-elide-constructors
option to disable copy elision.
If you want to avoid possible copy elision, use -fno-elide-constructors
.
Now almost all compilers provide copy elision when optimisation is enabled (and if no other option is set to disable it).
Conclusion
With each copy elision, one construction and one matching destruction of the copy are omitted, thus saving CPU time, and one object is not created, thus saving space on the stack frame.