I am trying to create a roguelike using the Text widget.
I have figured out a few things, namely that I can set the size of the widget using width and height options and that I can find the pixel height or width of said widget. However, what I want to do is have the widget resizable (pack(expand="yes", fill="both")) but be able to refresh the displayed text on a resize. Is there a way to get the character dimensions when the widget is running without resorting to winfo_width() and math based on pixel dimensions of characters?